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However, for every point of damage dealt with any weapon, the Scout . Baby Face's Blaster · Pretty Boy's Pocket Pistol Meet the Team. Now, you can do all the random stuff you want, in the map "de_bank", from CSGO ! Who could forget the famous emplacement gun from Half-Life 2? Because. Team Fortress 2's Official Economist Publishes His First Paper. Valve Fixes . Team Fortress 2 - Meet Them All () [p]. A collection of all of in Team Fortress 2. Name: Spy Role: Support Weapons: Revolver / Electro sapper / Knife Contraptions: . Team Fortress 2 Datum Expirace CZ - Fénix ProDabing.
The outside walls are decorated with the most stunning graffiti. Enough to make any apologist feel right at home. You just don't get it do you? The point is that we're not insulted every day. Take a good look at yourself before you start hating the Czechs. Sounds like any council estate in England then. Habsburg WolfSounds like any council estate in England then. Could that perhaps be the reason why Sid would feel right at home here?
As he is American, I doubt it very much. Habsburg WolfJudging everyone by yourself again Am I getting a bit too close to home Habsburg? Is that why you rarely visit England? Poor little Tefl Meister, so unhappy. OK, if you come on down to Starojama tonight, we'll show you how to be happy, without breaking any laws, or breaking any ethics that you may have.
My next door neighbor was Lucille Ball. She used to dress up as a witch every Halloween, and hand out candy to us trick or treaters. John Wayne lived in the house behind me. His grand kids and I played tennis together all the time in my back yard. Is that a gulag? Does this behavior resemble that of his? Called "loud and obnoxious" for one--even though nobody really knows who he is or has met him--or if he's not just an alternate id, for that matter. I want to get my word in before the thread reaches The one thing I would add is that, if you're talking about the center of Prauge--and depending on what type of services--some to many of the people you're dealing with are not Czechs.
Between Old Towne Square and Wenceslas Square, you'll be hard-pressed to find vendors and store owners who ARE Czech not sure about the restaurants, because I never eat in the "tourist prices" area. But yeah, it's not fair to judge the whole country by Prague, and it's definitely not fair to judge Prague by the center.
- Do Czechs hate foreigners?
- LEGO Medi Gun - Team Fortress 2
Overall, I've found Czechs to be very accepting and accomodating of me as a foreigner. And I definitely think the "average Czech" is more accepting of foreigners than the "average American". AquariusTo be fair teflteacher was insulted several times in this thread after his initial post. You're always so bloody fair. I hate you for you fairness ; D. Sid LickmanDear Tefl Meister OK, if you come on down to Starojama tonight, we'll show you how to be happy, without breaking any laws, or breaking any ethics that you may have.
Can we at least break some glasses? Or maybe a chair or two? I don't know you and I wasn't seriously suggesting you had a bad upbringing. And even if you did I wouldn't mind at all.
Unless you are rude to me before I get a chance to be rude to you first: Hylo BatesSo, I read the first two pages of the thread I was disappointed last time I was in Prague Center. I didn't even hear Czech spoken.
I was trying ot impress my Dad with my Czech skills too. That's why I was disappointed.
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Didn't do too good. Hylo Bates Overall, I've found Czechs to be very accepting and accomodating of me as a foreigner. Habsburg Wolfooooh - we could start a new thread on this topic Now you and holden are really starting to piss me off, because I have to agree as well about Americans being even more xenophobic Can't you see I was talking tongue in the cheek?!
That means c I hate xenophobia Does not make me xenophobic now? Are you planning to celebrate with any Czech!!? They are fun, they drink non stop as you may very well know. They talk, they tell jokes, I laughed so hard even though I don't understand a word. The way they built it up, their body languages, their expressions, and when the punch line comes, everyone cracks up. Just so so funny! Have a blast and a safe Holiday! Gee, such quaint little people, I'll take one home as a souvenir Yes, quaint little people I am and not try to be anything else.
By the way lovely dog you have! So the obvious question now is: OR is this a troll yanking our chains and lampooning the kind of intolerant idiots who come over here and say stuff like this. When Americans smile, it's really genuine? If they are treated like a pig, why they smile?
That is as sad as having yourself 'neutered', which I suppose, is the ultimate manifestation of self-loathing. Having said that, in context it is probably for the best.
I don't hate foreigners. But I sincerely dislike people who smile like a bloody clown all the time. I hope it helps I agree - smiles and blood don't make a great first impression, especially if you're dressed as a clown. JenstarI agree - smiles and blood don't make a great first impression, especially if you're dressed as a clown.
Perhaps I should recount the experiences of Novzczech from another Prague forum here. Sounds very similar to ours: I have travelled the world extensively for over 20 years and I have to say I have never come accross a country whose people are as rude as the Czechs, or at least those in Prague. I am not anti-Czech, I do not have a 'western superiority complex, I have roots here now and chose to stay here for the forseeable future, but one has to face facts.
It is a fact that on countless occassions I am met with rudeness that sometimes is staggering! Personally I have a very positive and friendly demeanor, I smile a lot and I'm friendly and polite and yet the above remains true.
So why is this? Is it just me? I considered this until I starting mentioning what I was experiencing to a number of 'foriegn' settlers who had been here for varying lengths of time, and I was surprised to learn that they ALL had similar experiences and perceptions. I have many great Czech friends, some of whom having had experience of foreign travel have even apologized for the very real tendency towards rudeness from their countrymen that is rife in this city.
Not all Czechs are rude, many of the 'strangers' I meet on a regular basis; bank, potraviny etc, are warm and friendly and basically very nice. I won't talk about other subjects in regard to that place. As for the Czechs.
I don't seem to get the same as you. OK they don't smile at me all day long and don't often invite me round for dinner, but, I have a good life here. I am happy here. There is no retarded class system here. The Czech freinds I have made over the years are wonderful. I do have one last thing to say.
If you don't like it. Please leave and go cry somewhere else. The common thread is "I smile all the time, but everyone's rude to me. You smile too much. The following is a generalisation about a cultural difference, and some Czechs should themselves either confirm or contradict this generalisation. No need to flame, please. This generalisation is intended to advance the conversation, not insult or belittle.
Smiling at strangers is considered to be a sure sign of idiocy or evil. Czechs respond to your friendly, optimistic, friendly smile as they have been raised. With suspicion or contempt. This manifests itself in the various rude behaviors described. Let them make the first move. If they scowl, just keep a neutral expression and see how it goes. Don't attempt to "cheer them up". This goes against a life time of training, and if you acted like this in many places you'd be considered a jerk.
For example, in Thailand, you're supposed to be blissed out all the time and smile at everyone. Here it's the opposite. You smile at friends and people who earn it, otherwise keep it to yourself. Does "stranger-smiling" cause Czechs especially those in the center of Prague, a different "species" from others we all know to respond distrustfully?
Of course, you have to kind of suss out the person's mood before you start in with the smiling and small joking, etc. But I can count on one hand the number of truly unpleasant people I've had to deal with in this country.
Was with my Aussie friend at the zivno office and they did ask me if he was so happy all the time: Are you serious about this post? If it were true it would explain a lot of things They look at me like I'm a complete fool! The metagame in Classic game rules dictates that one team, the aggressors, initiate the match and attempt to win it early while the other, the retaliators, quell the incoming attack or, if pressed, hope to hold the aggressors off until the timer expires.
In "defuse" scenarios, Terrorists plant bombs on targets and Counter-Terrorists defuse them. In "hostage" scenarios, Counter-Terrorists rescue hostages and Terrorists resist them. Apart from the momentary knock-back that occurs when getting shot, damage to your life bar doesn't affect your ability to run and fight. Most of the time, a team which is saving armor going up against a team which is fully armed will be this, as the low penetration weapons held by the saving team will struggle to deal damage while the powerful weapons of the other team will tear through their opponents.Overwatch vs. TF2 [SFM]
In competitive play, the main goal of these rounds is not to win, but to live long enough so they can plant the bomb and get extra money for next round. This is what usually happens when a professional team enters a casual match. The AK's massive recoil is tough to master, but overcome it and you have an extremely accurate, powerful gun that is useful for just about any situation. The Deagle has huge bullet spread and recoil- it also has incredible damage output and accuracy, making it a viable choice for a primary weapon the whole game.
The AWP is a massive Anti-Materiel rifle which has a slow movement speed, is tedious to reload, and is all-around a very slow-using gun. It also has the highest damaging shot of any weapon in the game full-stop, usually dealing damage from a body shot in the high 80's and 90's, and that's on a bad shot. This means that a good AWP user is untouchable at long range. The AWP also has the unintended side-effect in being memetic in it's damage- several new players will flock to the gun, citing it as extremely important.
While this is true it really IS a fantastic gun having a team full of AWPer's that are not good with the gun is usually going to get your asses handed to you by a much more balanced and prepared team.
Getting a kill with the knife is very difficult as in most situations it is easier to just shoot them, and you are exposed while doing so. Spray control in automatic rifles. Mastering it, especially at range, takes tons of practice and has to be done for each gun separatelybut those who can do it are capable of stopping rushes without even letting go of the trigger.
Doubly for Deagle in Global Offensive. Before it was a go-to gun for pistol rounds and eco rounds. GO increased recoil so that only the first bullet is on target before you have to wait a second for the recoil to reset. Combined with the advent of cheaper and More Dakka capable pistols like CZ, Five-Seven and Tec-9 it fell out of favor even among professional players. The few who still use it tend to treat it more like and unscoped sniper rifle than a regular pistol. If you buy an "autonoob" rifle the semiautomatic sniper riflesyou're going to rake in lots of kills, but you better be good at not dying or your next round is pretty much guaranteed to be eco.
Do Not Run with a Gun: Running while shooting will send your bullets anywhere that isn't the reticule. How much it throws off your aim is proportional to movement speed: In Global Offensive reaching a stop takes a fraction of a second, but can be done faster by tapping the direction arrow opposite to the direction you were moving in.
The weapon draw animation for every single gun in Global Offensive has you do a shotgun pump, a bolt pull, or a slide pull. This is done for gameplay reasons, to make you think twice before sidestepping your gun's movement speed penalty by switching to the knife and then to your gun as soon as you see someone the gun cock adds a split second time window during which you're vulnerable.
Prior to Global Offensive, players would have to buy ammo.
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This was removed in future games, where ammo was automatically given at the beginning of each round and along with the gun you purchase. For all intents and purposes, the raid on a well-armed gang in Modesto of all places goes awry - you, a SWAT member, fall into a huge warehouse under a crime-ridden slum filled with crack for shipping and weapons. Elites Are More Glamorous: As a rule, players only take out their knives when 1 They're trying to run faster 2 They're attempting a backstab 3 They're out of ammo and desperate.
Some players will resort to tossing grenades so that they will hit both them and an opponent if they have nothing to lose i. One way to tell experienced players from beginners is who switches to a pistol when out of primary weapon ammo in a tight situation and who wastes time trying to reload.
The hostage maps, though most opt to kill the opposing team instead of saving the hostages there. The CTs can actually claim victory on a hostage map by rescuing two hostages and then executing the other two.
This is, of course, highly discouraged. Averted in Global Offensive, as the CTs carry the hostages over their shoulder from one set point on the map to the other. Also, only one hostage of two each in separate locations needs to be saved.
It was originally the same as in previous games, but was eventually changed. The VIP mission mode that was a feature of 1. The minimap offers a limited form of this: Equally useful is the ability to see your teammates' locations at all times, so if you hear approaching footsteps and there's no one nearby on the radar, you can ambush the enemy pretty easily.
The two terrorist factions fighting over the radioactive material in Deleted Scenes. InCSGO is finally free to play! In addition to the fact that this game is the most successful mod ever, custom content is very popular; note that GameBanana had more CSS skins than it has skins of any other game combined.
Some of the best ones are added to regular map rotation, either temporary or permanent. Good Guns, Bad Guns: Some weapons are locked to certain teams, but there are some inversions and aversions here.
Where this gets rather odd is that the weapon selection which favors NATO weapons for Counter-Terrorists applies regardless of what real-world organizations is used for the counter-terrorist team on each map. They used to be totally useless back in HLCS for anything more than looking cool during the pistol round, but CSGO later made them actually viable for competitive play by making them function like a semiautomatic submachinegun with a very long reload.
The Arms Deal update for Global Offensive has added weapon skins and crates, but above all, pressing a button while ingame F by default will play a special animation of the player inspecting the weapon. Even better, considering there's now a loadout screen where one can view each weapon and skins, complete with a fully three-dimensional render and pan of said weapons. Prior to CSGO which limits freely shareable usermade content into maps onlythird-party mods can also give the player a nice set of fancy new weapons, replacing your boring old M4 with something like an XM8 or tricked-out variant.
The Desert Eagle nicknamed "Deagle"as per tradition. Expensive, heavy, loud, heavy recoil For these reasons, using one falls more under Difficult, but Awesome if you learn how to make those few shots count. The CTs goal in Bomb Defusal games is to protect two bomb-sites from the terrorists.
Conversely, once the bomb has been planted, the roles switch: Conversely, in Hostage, the Terrorists already have captured the hostages and need them alive. They take on the assaulting CT's, who need to rescue the hostages without killing them. As of December 18,Global Offensive has one. It features falling snowflakes on the main menu, chickens wearing antlers and Santa hats, and the cables on Lake have Christmas lights. Another was introduced for Halloweenwhere both teams wear a variety of masks including the clown masks from Payday 2 and a mask with the Heavy's face on itdead player "ghosts" show up on kill cams, and chickens are zombies.
The sound made is still the classical "fwip", but the noise level of this "fwip" is still pretty high. Enemies can still hear suppressed gunfire, but may have a harder time telling where it's coming from and what weapon it is if they're not paying attention.
In Deleted Scenes, the Spetsnaz commanding officer stays behind to make sure none of the warring terrorists disable the bomb you planted to destroy the nuclear core. Know When to Fold 'Em: The practice of "saving", or hiding until the round is lost when one is severely outnumbered by the enemy and unlikely to win. The rationale behind this is that holding onto ones' equipment that cost several thousands of dollars is a safer bet than taking the large risk of trying to win against multiple opponents.
Imperial Stormtrooper Marksmanship Academy: The inevitable result of attempting to spray more than a few shots at someone's head- only one if any shot ends up where it's supposed to.
Firing fully automatic on recoil-heavy weapons like the AK is a great way to empty the magazine and accomplish basically nothing, similar to real life. Averted, the terrorist bomb is just a nondescript plastic explosive with an electronic interface on the front. Their goal, however, is to plant it at a bomb site which has plenty of obvious, well-labelled explosives. Most Terrorists player models visibly wear no armor and even fewer have helmets, while most Counter-Terrorists wear both.
But playing as either you have actual protection from armor and helmets if and only if you buy it at the beginning of a round. Averted in the Heavy Assault Suit game mode, where wearing the titular armor changes the character's model. A bomb defusal match is won when either the Terrorists have their bomb reach detonation, even if there's still enemies remaining. On the other hand, the Counter-Terrorists instantly win if they defuse a planted bomb, regardless of more enemies remaining.
Time out will result in CT winning. Hostage rescue matches also won by the CT if all the hostage are rescued regardless of the terrorists remaining. Time out will result in T winning. The main point of flashbang grenades is to deafen enemies and make their screens screwed up.
Just a Stupid Accent: In Deleted Scenes and Global Offensive, all characters speak English [except for the opposing side in Deleted Scenes], however accented. Unlike most games, both teams can still fight each other in the several seconds lull after a round is won and before the next round.
Survivors get to transfer their equipment over, so it can be advantageous to hunt down survivors even if you have otherwise lost the round. Last Chance Hit Point: This can happen for all but the most powerful rifles. Just go on the online games. No one works together, unless they're in clans. This goes double for casual servers on Global Offensive, which has much fewer restrictions on player numbers or equipment cost, resulting in complete and utter chaos.
A running gag even says that the standard response to "eco round? Somewhat averted for Console Global Offensive, where players are made to work together via forcing them into game chat at all times. It helps that calling for help, informing that an area is clear, requesting that the team go to X etc.
Something of a Trope Codifier for it. In the wee early days of Counter-Strike 1. In the game itself, there's the L Krew, later renamed the Elite Crew: Let's Split Up, Gang: Basic Counter-Terrorist strategy is to split the team up to protect both bomb sites, and then meet back up when they are certain of where the bomb is heading.
Standard procedure is normally two people at each site, and the fifth person between the two to act as a fast back-up for either site. Also known on terrorist side as 'Going for picks'. Players split all over the map and drop the bomb in an easily accessible place behind. Then they wait until one of CTs makes a mistake and gets killed so they can attack the weakened site.
Or wait until rest of the CT team rotates there and plant on the other site. The Counter-Terrorist's buyable equipment in Condition Zero includes a solid metal riot shield that takes up your primary slot and secondary weapon in return for blocking all forms of harm in the front while it's equipped.
The first multiplayer game to use this, and it was absolutely hated by pros. It was eventually backported to 1. Many pre-scripted voices indicating friendly fire are rather understated in Global Offensive such as a Counter-Terrorist growling "Stop shooting me Extensive, complex and constantly evolving with new map and weapon updates.
Players wearing the Heavy Assault Suit and wielding the Negev can take a large amount of abuse while packing enough firepower to shred through groups of enemies at close range. However, they move at a fraction of the usual movement speed. Many automatic weapons reach very high rates of fire depleting their magazines quicklyespecially the P90 SMG, which has a reputation for being a bullet hose.
Cue many players buying the Negev — which fires rounds per minute, almost as much as the P90 — simply to overcome their crippling lack of accuracy with a constant bullet spray that can last well over 15 seconds.
Most terrorists factions in Global Offensive speak their lines very quickly. To a degree, the CT's can be chatty as well. In Global Offensive, players who commit suicide, whether accidentally or not, no longer receive any cash for that round, in an attempt to stop "denying" a la DOTA a technique in which a player kills themselves or friendly units to prevent the enemy from receiving bonus cash for killing them.
Killing an enemy with the last bullet excluding sniper rifles and Zeus x27 in your mag nets you a Steam achievement. Banned from pubs and the only weapon that can compete with the AK, which always has perfect accuracy on its first shot.
The Taser is a close range, single-use version. While it is possible for a skilled player to single-handedly carry their useless teammates, it is very difficult if the enemy team is also competent. It becomes significantly harder if said player is the only one left and up against 3 or more enemies- actually winning that round would require quite a bit of luck. Out of the Inferno: Otherwise, however, going out of them will be anything but badass as it slows you down while damaging you, forcing you to hobble for your life.
After an "Operation" event ended the exclusive maps will be removed. You can still search for the map in Workshop or wait until the maps are re-added, either on the next Operation event or by popular demand. In competitive mode gathering intel on enemy locations and calling strategies is crucial. Barring significant differences in skill level, better communicated team usually wins. Better have a mic on hand. Even better, have a mic and learn names of different spots on the map you're playing.
Constant quick-switching between players' current weapon and a knife, partly because the knife affords a speed bonus and partly because the back-to-back animations look like awesome sleight-of-hand tricks. Players using sniper rifles almost always fire, switch to another weapon, then back to the rifle to cancel the reload time and to avoid sitting still when a surviving opponent is certain to retaliate.
Though in CSGO, switching the sniper rifle is at best useless it won't let you fire until the time that the animation for operating the bolt would have taken elapsed, so you can't fire any quicker and at worst can get you killed since the draw animation can add time in which the rifle can't be fired. At the end of rounds before teams switch sides, expect to see players throwing all their guns out in front of them. A valid tactic is to kill a better-equipped opponent and steal his weapon, especially AWP's.
The loading screen hints for Global Offensive bring this up. Race Against the Clock: Once the terrorists have planted a bomb, the CT's have a fixed number of seconds to either eliminate their opponents or defuse the bomb, usually less than a minute. Any events and carnage happening during the course of a round, including damages to the environment, disappear without a trace on the next round start.
In form of Loot Boxwhere the "crate can be only opened with a key that is bought in a market" feature that was passed down from Team Fortress 2 's Mann-Conomy update. There are also special missions that require you to buy a ticket to participate, although almost all content barring the exclusive "Co-Op Strike" is open for the common gameplay mode.
None of these give a player more advantage over the others though in regular games. Completely enforced with few exceptions until Global Offensive, where for the very first time in the series, there are properly-modeled weapons for right-handed users.