Marth Debuted in "Smash Bros." - TV Tropes
In the cases where Marth actually does debut in Smash Bros (which was the case for fellow Fire Emblem character, Roy) see Early-Bird Cameo. See also. Lucina is a princess of Ylisse, the daughter of Prince Chrom and a distant descendant of the legendary Hero-King Marth. After her world fell to ruin at the hands. May 21, Rated: Fiction K+ - English - Parody/Humor - Marth, Roy - Words: 2, Now be a good marketing device, I mean, a good boy and get out of my office". Incestuous relationships notwithstanding (kissing cousins does not.
Arewo Shitain from that game also appeared in Wario Land 3Dr. Brawl and Art Style: Kuru Kuru Kururin is a Nintendo series that focuses on a duck-like character who must pilot a spinning stick-shaped vehicle through mazes. Because the series never got a North American release until with the Virtual Console release of the first gameKururin's vehicle appearing as an assist trophy in Brawl led to a lot of confusion from American gamers.
Melee, there were several trophies that came from Custom Robo. Brawl before the series was first released outside of Japan. The titular setting of Yoshi's Woolly World debuted in Smash, with a stage based on it appearing in the Wii U version of Smash 4 months before the game was released. Puzzle Game When Panel de Pon was localized as Tetris Attack for American and European audiences, the original characters got switched out in favor of Yoshi and friends — however, several characters' appearances as stickers in Super Smash Bros.
Brawl were not changed during the localization process and Lip's Stick has been an item since Melee.
What is the relationship between Roy,Marth,and Ike from Fire Emblem? | Yahoo Answers
The protagonist of the first game, Lip, went on to appear as both a Mii costume and a spirit in Super Smash Bros. Ness from EarthBound appeared in the first three Smash Bros.
- Marth Debuted in "Smash Bros."
- The Lycia Alliance: Roy Legacy Support Thread
Elements from EarthBound Beginnings songs, the Devil Car enemy in Smash Run, and the Magicant stage in the 3DS version of Smash 4 were this, with that game only seeing international release through the Virtual Console intwenty-six years after its initial Japan-only release.
His game Sin and Punishment was made available to Americans on the Virtual Console mere months before Brawl's release, more than seven years after its initial Japanese release. No Export for Youindeed. Similarly, Cubivore got a Trophy in Melee in the form of Alpha, and, like Fire Emblem 6, the game was not released yet. Like with Animal Crossing, it was also listed as "Future Release" in Western releases, though it would only see a North American release And it only came there thanks to Atlus wanting to localize it after Nintendo cancelled the North American release.
What is the relationship between Roy,Marth,and Ike from Fire Emblem?
Yet another Smash example, though it's so strange and unexpected that it's almost funny. A song from the game Shaberu! DS Cooking Navi which, as the name implies, is a talking cookbook; the song contains voice clips from the cookbook appeared in Super Smash Bros. Brawl a few months before the sequel was localized. But that game was never released in Japan. The other cameo skins— Altair for the Prince, and characters from the previous Prince of Persia trilogy on the previous generation of systems—do feature games released in Japan.
If a sticker and a song count as a debut, he technically debuted in Smash Bros. Even earlier, a Nazo no Murasamejo disk made a cameo appearance in Pikmin 2.
Seeing as how Hajime and Darius are appearing in a crossover game that's being localized, even before their own series has seen a western release, they are a perfect example of this trope.
It was finally released in America on the 3DS Virtual Console innearly 30 years after its original release. Super Godzilla featured several monsters from movies that had yet to be released outside of Japan such as Battra and Mecha King Ghidorah. However, the American version did replace the 90's Mechagodzilla with the 70's one. Adventure Game Metal Gear: Originally a character from Hideo Kojima 's previous Adventure Game Policenautsthe game was officially slated for an North American release at one point, but apparently cancelled when Konami couldn't properly lip-sync the English dialogue with the game's FMV cutscenes.
The bottom line of this is that the Shout-Out in the scene where Snake tells her his real name is lost it's the same name as her best friend in Policenauts, who is otherwise the complete opposite of Snake. To a lesser extent, many of the tropes that Metal Gear Solid is credited for creating were actually featured in some form or another in the original MSX2 games, especially in Metal Gear 2: Remember the part where you have to look at the back of the game's packaging to obtain Meryl's frequency?
Or where you had to follow her to the women's bathroom? Or where Snake's mysterious informant tells him to watch out for mines? Metal Gear 2 did all of that first. In the early s, a few Sierra games were ported to Japanese computers, which caused this trope to happen in the event of a few crossovers or Easter eggs. Donbe and Hikari have a fairly long lineage in Japanese releases and cameos, but have only been seen outside Japan thrice: Shin Onigashima, a title most often recognized by Western audiences as " that awesome speed metal song in Super Smash Bros.
Except his first appearence in the series as a playable character Outside of cameos in gallery art was Guilty Gear XX Slash, which was Japan-only.
A, however, averts this as she first appeared in Isuka, which did get an overseas release. Rent A Hero has never been released outside Japan and its Fan Translation didn't appear untilbut its title character was unlockable in the internationally released Fighters Megamix.
The King of Fighters: World Grapple Tournament '99, which was exclusive to Japanese arcades. In actuality, both characters made their debut in the Japan-only Updated Re-release of the first Rival Schools. In Ultimate Marvel vs.
The preview of this costume took place on November 16, Both Marvel and Capcom executives weren't allowed to tell the public were it originated from, as it was from a new project that Marvel wanted to keep under wraps at the time. On February 21,the costume was finally made downloadable to the public, but there was still no word about its origin.
Super Robot Spirits barely sold 10, units in Japan and it never got exported, so a lot of Super Robot Wars fans never knew that Levi Torah and her unit Judecca came from this game, rather than debuting in Alpha. Also, Tekken 3 was not Gon's video game debut. Labrys was on a drama CD for Persona 3. These were not released outside of Japan, so many Western gamers thought she debuted in Persona 4: As a result, most western fans were initially exposed to them through their playable appearances in the main series and scratching their heads at just who the hell they were.
Its especially jarring because both seem to play very important roles in the plot and some have prior relationships with the already established cast, so it comes off as Remember the New Guy?
However, many of the games were never released outside of Japan are currently being having their remade forms released. It's surprisingly hard to be nostalgic for something that isn't due out until later this year. Compounding the problem is that these are with a few exceptions parodies of the Japanese artwork which is many cases is completely different from the artwork in other territories.
Sure, you got Tetris, but not with the box art being parodied. Shiori Fujisaki makes her first international appearance as a boss in Otomedius Excellent. Sanrio 's Jewelpet franchise never got exported to American shores because of its similarities with Webkinz and the resulting fear of getting sued by the company that owns it.
Along with the fact that Magical Girl shows are a hard sell in the American market these days. Project Diva F was the first game in its series to be released internationally inwhile the North American version of PSO2 languishes in Development Hell to this day. Platform Game Sonic the Hedgehog: Many fans of Sonic the Hedgehog widely believe that certain details about the characters, such as Tails' Gadgeteer Genius skills and Eggman's goofiness and his nickname being Eggman first appeared in Sonic Adventure.
In reality, this was actually a case of All There in the Manual mixed with No Export for Youas the Japanese manuals and supplemental material revealed these facts from the start. There were hints in-game, however, such as Tails' mechanical know-how in Sonic Triple Trouble or Tails Adventure he has a personal submarine, for one thing.
Even more notably, in Sonic the Hedgehog 2Tails fixed Sonic's plane, the Tornado, by affixing a jet beneath it when it was shot down at the start of Wing Fortress Zone, and in such a short amount of time as to be ready to pick Sonic up at the end of the stage no more than ten minutes later.
In the games, Amy Rose and Charmy Bee first appeared in Sonic the Hedgehog CD and Knuckles' Chaotixrespectively; however, they instead debuted in Shogakukan manga much earlier, with some notable differences.
There are some fans who believe that Sonic Adventure was the first Sonic game that takes place on Earth, and that the classic series instead took place on the planet Mobius. In reality, Mobius was a foreign concept in the cartoons and comics, although it was mentioned as the setting of Sonic Spinball which is more based on the cartoons rhan game canon. Sonic the Animation is also blatantly on Earth and it was made in Sonic Adventure wasn't even the first game in English-speaking markets to use the name Eggman - it appears on the side of the Wing Fortress in Sonic 2, is used as Robotnik's racing moniker "The Eggman" in Sonic Drift 2, and is again used in Sonic the Fighters.
On the opposite side of things, several characters from Sonic the Hedgehog and Archie Comics' Sonic the Hedgehog made their only to date Japanese appearance in Sonic Spinball. Mighty the Armadillo, a Sonic-like character in Knuckles' Chaotixmade his first actual appearance in SegaSonic the Hedgehogwhose Japan-only release predates even Sonic 3let alone Chaotix.
Mighty was allegedly based on one of the original designs for Sonic. Shaft was cut from the only port of Castlevania: Rondo of Blood that the US or Europe got prior to This led to him mind-controlling Richter in Castlevania: Symphony of the Night with pretty much no introduction.
Maria Renard debuted in Rondo of Blood as a year old vampire slayer, and returns as a 17 year old adult in Symphony of the Night. All cameos of Maria use her as a 12 year old since that's how she debuted first. Many western fans are confused why they don't show her as an adult, since that's the first time they saw her. However, his first international appearance was actually as a Yu-Gi-Oh! This was averted in Europe, which ended up getting a completely different port of that game.
In preparation for her appearance in the past, she put on a mask given to her by one of her companions, Geromewhich would obscure her identity.
Lucina arrived in the past shortly after Chrom's first meeting with Robinaround the same time the first Risen appeared in an attack west of Ylisstol. She saved Lissa from a Risen's blade and assisted in eradicating this first wave, and when confronted by Chrom she introduced herself only as Marth. She gave them a cryptic warning of how more Risen would come, then departed. Her first destination in the past was Basilio 's castle in Regna Feroxwhere Basilio let her battle against his champion, Lon'quwhom she easily defeated once he noticed her true gender.
Again introducing herself as Marth, Basilio took her on as his new champion for the upcoming tournament; Lucina agreed, intending to try and locate the Feroxi gemstone and to take the opportunity to test her strength against Chrom. Chrom prevailed in the tournament, winning Flavia's support for the Ylissean defense effort, and Lucina disappeared again. Still under the "Marth" guise, Lucina soon reappeared in Ylisstol following the beginning of Ylisse's war with Plegiasneaking into the castle grounds through a wall accidentally broken by Chrom some time earlier.
Still calling herself Marth despite the demasking, she helped defend Emmeryn while Chrom focused on eliminating their leader, Validar. She disappeared again after the battle, resurfacing briefly later on after Emmeryn's suicide at the Plegian capital, lamenting her failure to change fate. With Chrom Lucina's left eye, revealing her Brand. For the next two years after Emmeryn's death, Lucina did not appear again throughout the end of the Plegian war or Chrom's reconstruction efforts.
She resurfaced in the aftermath of Chrom's diplomatic meeting with the new Plegian king Validar on the Carrion Isle, defending him from the sudden appearance of a Risen assassin but accidentally calling him "Father". Afterward she revealed her true identity as Chrom's daughter, properly reuniting with him and with her initially-disbelieving mother.
She gave Chrom and company a brief explanation of her origins from a Grima-ruled timeline and formally joined Chrom's party, seeking to prevent Grima's resurrection by aiding Chrom in the Valmese war and beyond. She also told Chrom of her eleven lost companions and how they may likely be found throughout the world.
In response to the castle being surrounded by the emperor Walhart 's legions, Basilio resolved to lead a legion to distract him to allow Chrom's escape, only to be stopped by Lucina. Lucina revealed that in her timeline, this mission is what killed Basilio and attempted to dissuade him from going. Though she failed, her words convinced Flavia to go with him and ensured Basilio would be more cautious in battle, although Chrom's army was later informed that he had died anyway.
Following the Valmese war, Lucina accompanied Chrom to meet with Validar again in the Plegian capital, on the promise of receiving the final gemstone for the Fire Emblem. Before attacking them, Validar referred to Lucina as an interloper, revealing his knowledge of her otherworldly origins, and in the battle's aftermath Lucina bore witness to Robin snatching the Emblem from Chrom's hands under Validar's control.
This event confirmed for her the suspicion that in her timeline, it was Robin who killed Chrom, doing so at Validar's mercy. To protect Chrom's life she resolved to execute Robin, only to be stopped by Chrom himself, who reaffirmed his utmost confidence in Robin. She accompanied them in the battle to stop Grima's revival at the Dragon's Tableonly to witness Robin indeed strike down Chrom under Validar's influence.